Shuttle Scuttle Soundtrack Review

1008909887-1 tmb

For the new week we’ve got the Shuttle Scuttle OST by Inverse Phase. Shuttle Scuttle was released on Friday, Dec 9th 2011. This soundtrack heralds back to the days of the likes of Gradius, Lifeforce and other Konami side-scrolling shooters. You can get it here at Inverse Phase’s bandcamp page.

Notes: This soundtrack is a strictly chip-tune soundtrack, so if you don’t like chip-tune, this album won’t be for you. As such, that means I won’t be describing each song as “It’s a chip-tune.”

The songs:

Code #573The Sparks of Victory (Area Clear)Evil Triumphs (Game Over) are little fanfares and a short game over song.

Station Report (Extended Intro) is not too bad, but it sits on the repetitive side a little much at points.

To The Rescue (Area 1 – The Moon): This song has a killer ‘chorus’ in my opinion and the rest of the song is not too shabby on the melody.

Lost Signal (Area 3 – Asteroid Belt) fits somewhere neatly in between NES style and demo scene style chip-tunes. The melody is there but it doesn’t quite have that drive to make it a really good song.

Three-Stage (Area 4 – Jupiter): The drive sits a bitter better in this song than Lost Signal, and the melody is there to boot.

A Blip in Space (Miniboss) is a higher beat tune that gives of an high energy state, but it also could be seen as repetitive depending on your tolerance of repetitive. INVADIN UR SPACE (Panic Mode) is the same type of song but quite shorter.

Force Four (Area 5 – Saturn) really reminds me of old SMS tunes from games like Zillion or Wonderboy III in certain places. Quite the good song to boot. Red Alert (Area 2 – Mars) I think also sits in that more SMS influenced category than the Konami style you hear in the rest of the soundtrack.

Anything Out There (Area 6 – Uranus) doesn’t really have anything to mention. It’s not bad, but there’s just nothing to mention going on in it.

Sector 74 (Area 7 – Neptune) has an interesting chorus of sorts, but the rest of the song sits pretty average for the rest of the soundtrack.

The Breakdown (Area 8 – Beyond) is more in a dark groovier style. Not a lot to speak of in this song, but again, it’s not a bad song.

Konamius (Ending) is your NES Gradius emulated song. This song would fit perfect in an NES ending song of the era.

Final Thoughts: When it comes to chip-tunes and a soundtrack of this length, the melodies in the songs really have to pick up the slack. In this soundtrack, I think it succeeds in that. For the price of $3 you get nearly 50 minutes of solid chip-tunes that don’t feel like you’re listening to the same song over and over again in slight variations. Based on price/quality/length I would recommend getting this soundtrack.

The Good:
Solid chip-tunes that don’t over-stay their welcome.
Definitely will get your money’s worth in track time/quality.

The Bad:
Some parts of certain songs can get a little repetitive.

Favorite Tunes: To The Rescue (Area 1 – The MoonA Blip in Space (Miniboss)Force Four (Area 5 – Saturn)

Shuttle Scuttle Soundtrack:

Rating: ★★★¼☆ 

1.
Code #573 00:02 2.5/5
2.
3/5
3.
4/5
4.
3/5
5.
3/5
6.
3.5/5
7.
3.5/5
8.
4/5
9.
3/5
10.
3/5
11.
3/5
12.
3.5/5
13.
3/5
14.
2.5/5
15.
2.5/5
16.
3/5
17.
2.5/5

Leave a Reply

Your email address will not be published. Required fields are marked *

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>